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Computing
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Information Technology
Quiz 7: Mobile Technologies and Commerce
Path 4
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Question 81
True/False
As mobile commerce grows, there is a greater demand for payment systems that make transactions from smartphones and other mobile devices convenient, safe, and secure.
Question 82
True/False
Using Google Wallet, consumers can pay for goods in stores. At check out, mobile users simply pass or tap their phone on a merchant terminal and payment is transferred. Users receive an SMS text message confirmation. The Google Wallet and similar payment systems are based on near field communications NFC) technology.
Question 83
True/False
Mobile payment systems employ a range of technologies. Augmented reality is perhaps one of the most common technologies being applied in the area of mobile payment apps.
Question 84
True/False
Augmented reality apps generate graphic images that are superimposed on pictures of real things e.g., Starbucks, Subway, McDonalds) inside the building. e.g., people, rooms, buildings, roads, and so on). For instance, a mobile phone user might point her phone camera at an office building and activate an app that generates the logos of all foodservice outlets
Question 85
True/False
The Foursquare app makes use of a mobile device's GPS system to determine the user's location. Foursquare uses consumer location information from a mobile device's GPS to target consumers with timely and relevant promotional messages. This is an example of location-based marketing.
Question 86
True/False
Using Google Wallet, consumers can pay for goods in stores. At check out, mobile users simply pass or tap their phone on a merchant terminal and payment is transferred. Users receive an SMS text message confirmation. The Google Wallet and similar payment systems are based on QR code technology.
Question 87
True/False
The ability to make micropayments allows individuals to use their mobile devices to do things like purchase a beverage from a vending machine or make a payment to a municipal parking meter.
Question 88
True/False
When customers use a brand's mobile app to shop for products, their shopping experience can be customized based on the company's knowledge of previous purchases, product preferences, payment methods, and even location.
Question 89
True/False
Mobile visual search MVS) apps generate graphic images that are superimposed on pictures of real things e.g., Starbucks, Subway, McDonalds) inside the building. e.g., people, rooms, buildings, roads, and so on). For instance, a mobile phone user might point her phone camera at an office building and activate an app that generates the logos of all foodservice outlets
Question 90
True/False
Augmented reality technology is emerging as an alternative to Mobile Visual Search MVS).
Question 91
True/False
The picture below is an example of a QR Quick Response) code.
Question 92
True/False
Retailers who employ an Omni-channel strategy create a seamless brand experience for customers who might have brand contacts e.g. advertising, sales support, product information, purchase, returns, etc.) through multiple channels.