Behavior games are useful in changing whole-class behavior.
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Q26: Differential reinforcement is used to increase the
Q27: It is often helpful to touch students
Q28: Removing something positive can be an effective
Q29: Corrective feedback should be given to the
Q30: Placing students in time-out is never acceptable.
Q32: Behavior games should be structured so that
Q33: Punishment can have negative side effects because
Q34: Teacher criticism is effective when used sparingly.
Q35: Music has no impact on productivity when
Q36: A delayed punishment is more effective than
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