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In One Study,when Researchers Modified a Card Game to Trigger

Question 97

Multiple Choice
In one study,when researchers modified a card game to trigger strong emotion by introducing immediate feedback about gains and losses after each choice,teenagers
A) took far fewer risks than adults in their twenties.
B) behaved more irrationally than adults in their twenties.
C) refused to continue to play the game.
D) were less influenced by the possibility of immediate reward.

In one study,when researchers modified a card game to trigger strong emotion by introducing immediate feedback about gains and losses after each choice,teenagers


A) took far fewer risks than adults in their twenties.
B) behaved more irrationally than adults in their twenties.
C) refused to continue to play the game.
D) were less influenced by the possibility of immediate reward.

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