Which chief challenge does a game audio person face in designing sounds?
A) Linear nature
B) Non-linear nature
C) Predictability
D) Determinacy
Correct Answer:
Verified
Q2: Which is always front and center in
Q3: Which is a prime example of the
Q4: What is the purpose of an animation
Q5: About how many files do AAA adventure
Q6: How could sample rate be described?
A) LPCM
B)
Q7: What does a higher bit resolution provide?
A)
Q8: What does Pulse-Code Modulation (PCM) include?
A) All
Q9: What is the purpose of audio compression?
A)
Q10: How could bit rate be described?
A) The
Q11: Which of the following is the term
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