How would you describe adaptive audio?
A) A sound event that occurs in response to the player directly
B) Sound that changes as the game changes
C) Sound in the game environment in reaction to gameplay rather than to the user directly
D) Sound designed to change, either in response to the user, or in response to changes in gameplay environment
Correct Answer:
Verified
Q1: To what does the term Foley refer?
A)
Q2: What is Diegetic sound?
A) Sound from sources
Q3: An example of Non-diegetic sound is?
A) Character
Q4: How would you describe dynamic audio?
A) A
Q5: How would you describe interactive audio?
A) A
Q7: How could background ambience be described?
A) Individual
Q8: How could foreground sounds be described?
A) Individual
Q9: How could interface sounds be described?
A) Individual
Q10: What are open, uncompressed audio file formats?
A)
Q11: What are interleaving audio file formats?
A) Linear
Unlock this Answer For Free Now!
View this answer and more for free by performing one of the following actions
Scan the QR code to install the App and get 2 free unlocks
Unlock quizzes for free by uploading documents