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Computing
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Python Programming in Context
Quiz 11: Simulation:computer Simulation Using Objects
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Question 21
Multiple Choice
Match each definition with its term. -A programmatic model of some specific aspects of a real situation or system.
Question 22
Multiple Choice
Match each definition with its term. -The list of things that an object should know.
Question 23
Multiple Choice
Match each definition with its term. -Identified by nouns and used to create objects that correspond to parts of a problem.
Question 24
Multiple Choice
Match each definition with its term. -The list of things than an object should be able to do.
Question 25
Essay
What is a computer simulation?
Question 26
Essay
Explain how to design the Python classes that will be used in a program.
Question 27
Essay
Explain how to identify the instance variables and methods that should belong to an object.
Question 28
Essay
The solution for the bears and fish simulation in your text creates a two-dimensional grid. Explain how to implement this type of grid in Python.
Question 29
Essay
Describe the move method for fish for the simulation presented in your text.
Question 30
Essay
Suppose you are working with the bear and fish simulation presented in your text, which uses a two-dimensional grid. Explain how to determine the number of fish that are next to a certain fish.
Question 31
Essay
Suppose you are working with the bear and fish simulation presented in your text, which uses a two-dimensional grid. Describe the process by which the tryToBreed method chooses a random location next to the fish.