The Turn cap off for solid appearance button produces an object in which the front and back surfaces are solid.
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Q4: With blend steps, higher numbers produce smoother
Q5: The surface shading will update whenever you
Q6: You cannot apply the Revolve effect to
Q7: The more surfaces that an object has,
Q8: Ambient Light controls the strength of the
Q10: Revolving an object from its right edge
Q11: The surface of an object to which
Q12: By default, an object is revolved around
Q13: You can rotate an object manually by
Q14: Decreasing the ambient light noticeably makes the
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