On a behavioral state diagram, an arrow is used to represent a transition.
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Q40: As behavioral models are developed, it is
Q41: Identification of the initial, final and states
Q42: For sequence, communication and behavioral state diagrams,
Q43: One of the guidelines for creating sequence
Q44: Adding messages is the last step in
Q46: A final state in a behavioral state
Q47: Events are the triggers that cause an
Q48: An execution occurrence in a sequence diagram
Q49: CRUD matrices are useful in the step
Q50: A rectangle with rounded corners is used
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