Ogre usually uses an) to display text.
A) text box
B) material
C) text field
D) overlay
Correct Answer:
Verified
Q3: Visual Studio Express Editions require that be
Q4: The location of a SceneNode is relative
Q5: The area Ogre renders graphics in is
Q6: Any SceneNode can be retrieved using the
Q7: A Light in Ogre has a specified
Q9: By default, SceneNode translations are done in
Q10: It's common to use a statement to
Q11: The object is used to create SceneNodes.
A)
Q12: A class that receives notification of KeyEvents
Q13: OgreAL uses an) object to represent an
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