Virtual worlds are ineffective for teaching interpersonal skills, such as time management and leadership.
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Q23: Which of the following technologies refers to
Q24: Adaptive training refers to training that customizes
Q25: _ refers to the latest generation of
Q26: One of the benefits of augmented reality
Q27: In general, large companies deliver more training
Q29: New training technologies are unlikely to totally
Q30: Which of the following technologies refers to
Q31: With respect to maximizing the benefits of
Q32: There are significant generational differences in preferences
Q33: Which of the following statements is true
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