
End-user development became popular with the advent of personal computers in the 1980s.
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Q10: The traditional SDLC methodology breaks system development
Q11: In the design phase the technical requirements
Q12: At the end of the investigation phase,
Q13: Economic feasibility addresses whether the problem can
Q14: ERP system development projects are not very
Q16: Prototyping is an example of a rapid
Q17: In the analysis phase, the development team
Q18: The implementation phase begins with defining the
Q19: In the prototyping approach, end users create
Q20: The investigation phase should be conducted by
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