Which of the following are diegetic.
A) Principle dialogue
B) Hard effects
C) Source music
D) BGs
E) All of the above
Correct Answer:
Verified
Q2: Which of the following are examples of
Q3: When referring to a music cue, the
Q4: Another term for off-screen sounds is synchronous
Q5: SFX are panned or positioned literally to
Q6: Which of the following are examples of
Q8: Guided perception is the concept of using
Q9: A character speaking direct to camera is
Q10: The concept of playing through a scene
Q11: When panning the sound of a moving
Q12: We don't always have to hear what
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