___________ programming is a method of writing software that centers on the actions that take place in a program.
Correct Answer:
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Q28: An object's _ contains the values of
Q29: Each object that is created from a
Q30: _ provides a set of standard diagrams
Q31: When an object is passed as an
Q32: A method that returns a value from
Q34: A(n)_ method in a class initializes an
Q35: Which is the first line needed when
Q36: Accessor methods are also known as
A) setters
B)
Q37: A(n)_ is code that specifies the data
Q38: Which of the following will create an
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