Game-music composers have always had to be comfortable with each of the following, except?
A) Machines
B) Computing
C) Creating illusions
D) Manipulating its linear medium
Correct Answer:
Verified
Q1: Compared to writing music for a two-hour
Q2: Which is a question that is not
Q4: A good musical soundtrack includes identifying locations
Q5: A good musical soundtrack includes setting the
Q6: A good musical soundtrack includes identifying characters
Q7: A good musical soundtrack includes establishing the
Q8: A good musical soundtrack includes increasing a
Q9: Which description fits a looping interaction?
A) Going
Q10: Which description fits a branching interaction?
A) Going
Q11: Which description fits a stern interaction?
A) Going
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