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When Anderson and Bushman Had Research Participants Play Either a Violent

Question 111

Multiple Choice

When Anderson and Bushman had research participants play either a violent or a non-violent video game, they found that participants who had played the violent game


A) expressed more aggressive thoughts, feelings, and behaviors,
B) expressed more aggressive behaviors, but not more aggressive thoughts and feelings.
C) were also more altruistic.
D) also had higher self esteem

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