The Bevel menu offers four pre-defined bevel shapes that you can apply to the edges of extruded objects.
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Q27: Blend Steps controls how smoothly the shading
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Q29: Diffuse shading offers a surface that reflects
Q30: To keep problems from happening when an
Q31: Blend Steps is most visible in the
Q33: When introduced, a new light source appears
Q34: Once an object has been extruded, you
Q35: Highlight Size controls how large the highlights
Q36: The Plastic Shading option makes all surfaces
Q37: You use the Perspective Selection tool to
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