________ results when leisure time and available tools allow us to engage in creative acts.
A) Crowdsourcing
B) Social networking
C) Cognitive surplus
D) Affective computing
Correct Answer:
Verified
Q1: The Next Einstein Initiative and the _
Q1: _ tools enable people to connect and
Q3: All of the following are examples of
Q3: Teaching Siri or the Google Assistant how
Q5: Unwanted or junk e-mail is called _.
A)
Q9: Processes information using a bottom-up approach, learning
Q10: All of the following are main areas
Q11: _ solicits online input such as product
Q18: _ is joining together as a group
Q19: The gap in ease of access to
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