In ________ Programming,the Programmer Makes Connections Between Objects by Drawing,painting,and
In ________ programming,the programmer makes connections between objects by drawing,painting,and clicking on diagrams and icons.
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Q192: _ is a markup language that is
Q193: Explain Phase 2 of the SDLC: Do
Q194: _ is a metalanguage used to define
Q195: The Unix operating system was written using
Q196: A block of preassembled programming code that
Q198: What is the advantage of using prototypes
Q199: Encapsulation,inheritance,and _ are three important concepts involved
Q200: Explain Phase 1 of the SDLC: Conduct
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Q202: List the five generations of programming languages.
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