Today, client/server architecture is the dominant form of systems design, using Internet protocols and traditional network models.
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Q5: Implementation of early client/server systems was expensive
Q24: The _ standard uses MIMO technology to
Q39: The _ standard is compatible with the
Q41: A disadvantage of server-based processing is that
Q45: In the OSI (Open System Interconnection) model,
Q47: Client/server designs take only one form, regardless
Q48: File sharing designs are efficient only if
Q54: A fat client, also called a thick
Q58: In a client/server design, the data file
Q60: A Web-based application encounters all of the
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