Deck 8: Technology-Based Training Methods
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Deck 8: Technology-Based Training Methods
1
In a(n) _____ type of simulation, trainees are presented with a situation and asked to make a decision that enables them to progress through the simulation.
A) decision-making
B) branching story
C) virtual lab
D) interactive spreadsheet
A) decision-making
B) branching story
C) virtual lab
D) interactive spreadsheet
B
2
To create a positive online learning experience, _____.
A) content that is unrelated to the learning objectives should be included
B) the use of multiple types of media should be avoided as they may be distracting
C) there should be prompts to promote self-regulation
D) modules should be fairly long to promote overlearning
A) content that is unrelated to the learning objectives should be included
B) the use of multiple types of media should be avoided as they may be distracting
C) there should be prompts to promote self-regulation
D) modules should be fairly long to promote overlearning
C
3
_____ allow synchronous communication in training.
A) Live online courses
B) Self-paced courses on CD-ROMs
C) Virtual libraries
D) E-mails
A) Live online courses
B) Self-paced courses on CD-ROMs
C) Virtual libraries
D) E-mails
A
4
Which of the following is a disadvantage of distance learning?
A) Travel costs for the company
B) Weather conditions and satellite glitches
C) The inability to bring content experts into a classroom
D) One-way communication between people
A) Travel costs for the company
B) Weather conditions and satellite glitches
C) The inability to bring content experts into a classroom
D) One-way communication between people
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5
The use of social media as a learning tool will be ineffective in a company that _____.
A) has a significant number of Millennials
B) requires substantial teamwork
C) requires centralized decision making
D) has geographically dispersed employees
A) has a significant number of Millennials
B) requires substantial teamwork
C) requires centralized decision making
D) has geographically dispersed employees
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6
_____ refers to directly translating an instructor-led, face-to-face training program to an online format.
A) Repurposing
B) Rapid prototyping
C) Self-directedness
D) Webcasting
A) Repurposing
B) Rapid prototyping
C) Self-directedness
D) Webcasting
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7
A _____refers to software tools that enable communication in short bursts of text, links, and multimedia through stand-alone applications or through online communities
A) blog
B) wiki
C) microblog
D) shared media
A) blog
B) wiki
C) microblog
D) shared media
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8
The use of simulations has been limited by their _____.
A) inability to incorporate situations that a trainee might encounter
B) inability to be used on a desktop computer
C) need for employees to travel to a central training location
D) high development costs
A) inability to incorporate situations that a trainee might encounter
B) inability to be used on a desktop computer
C) need for employees to travel to a central training location
D) high development costs
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9
Which of the following is a disadvantage of training through virtual worlds?
A) It is ineffective for employees who are not in the same location or country to have access to training.
B) It has no scope for teamwork exercises and group problem solving.
C) It is inappropriate for learners totally new to the work world, as it may confuse and overwhelm them.
D) It fails to provide a place to meet with trainers, managers, or other employees who can serve as teachers.
A) It is ineffective for employees who are not in the same location or country to have access to training.
B) It has no scope for teamwork exercises and group problem solving.
C) It is inappropriate for learners totally new to the work world, as it may confuse and overwhelm them.
D) It fails to provide a place to meet with trainers, managers, or other employees who can serve as teachers.
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10
In comparison to classroom delivery, blended learning has increased _____.
A) involvement of the instructors
B) face-to-face interactions
C) self-directedness among employees
D) learner's dependency on the instructor
A) involvement of the instructors
B) face-to-face interactions
C) self-directedness among employees
D) learner's dependency on the instructor
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11
Which of the following is not true regarding the effectiveness of online learning?
A) Online instruction is more effective than face-to-face learning for declarative knowledge.
B) Online instruction is better than classroom instruction for procedural knowledge.
C) Trainees who benefit most are those who take more time and practice more.
D) Online learning is not effective for all learners, particularly those with low computer self-efficacy.
A) Online instruction is more effective than face-to-face learning for declarative knowledge.
B) Online instruction is better than classroom instruction for procedural knowledge.
C) Trainees who benefit most are those who take more time and practice more.
D) Online learning is not effective for all learners, particularly those with low computer self-efficacy.
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12
_____ refers to the learner's involvement with the training material and assessing their progress toward learning.
A) Repurposing
B) Rapid prototyping
C) Metacognition
D) Self-regulation
A) Repurposing
B) Rapid prototyping
C) Metacognition
D) Self-regulation
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13
Which of the following is a disadvantage of online learning?
A) Some trainees may not be motivated to learn through technology.
B) Online learning is ineffective for training that emphasizes cognitive outcomes.
C) Online learning fails to link learners to other content, experts, and peers.
D) Updating online learning is extremely difficult.
A) Some trainees may not be motivated to learn through technology.
B) Online learning is ineffective for training that emphasizes cognitive outcomes.
C) Online learning fails to link learners to other content, experts, and peers.
D) Updating online learning is extremely difficult.
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14
Which of the following statements is true of technology's influence on training and learning?
A) New technologies have increased the administrative costs associated with delivering training.
B) New training technologies will totally replace face-to-face instruction.
C) New technologies give employees access to and control of their own learning through relationships and collaborations with others.
D) New technologies have made training less lifelike.
A) New technologies have increased the administrative costs associated with delivering training.
B) New training technologies will totally replace face-to-face instruction.
C) New technologies give employees access to and control of their own learning through relationships and collaborations with others.
D) New technologies have made training less lifelike.
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15
_____ is a computer-based technology that provides trainees with a three-dimensional learning experience.
A) Podcasting
B) Virtual reality
C) Webcasting
D) Shared media
A) Podcasting
B) Virtual reality
C) Webcasting
D) Shared media
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16
In a virtual lab type of simulation, trainees _____.
A) interact with a computer representation of the job for which they are being trained
B) are given a set of business rules
C) enter their decisions into a spreadsheet that shows how the decisions affect the business
D) are presented with a situation and asked to make a choice or decision
A) interact with a computer representation of the job for which they are being trained
B) are given a set of business rules
C) enter their decisions into a spreadsheet that shows how the decisions affect the business
D) are presented with a situation and asked to make a choice or decision
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17
Which of the following is not a benefit of MOOCs?
A) Completion rates are high.
B) They are low cost, accessible, and cover a wide range of topics.
C) Learning happens through engaging short lectures combined with interaction with the course material, other students, and the instructor.
D) They emphasize applying knowledge and skills using role plays, cases, and projects.
A) Completion rates are high.
B) They are low cost, accessible, and cover a wide range of topics.
C) Learning happens through engaging short lectures combined with interaction with the course material, other students, and the instructor.
D) They emphasize applying knowledge and skills using role plays, cases, and projects.
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18
Online training is best provided _____.
A) during the trainees' personal time
B) during breaks in the trainees' normal workday
C) at the employee's desktop without time away from the job
D) with one- to two-hour training modules rather than a full-day training session
A) during the trainees' personal time
B) during breaks in the trainees' normal workday
C) at the employee's desktop without time away from the job
D) with one- to two-hour training modules rather than a full-day training session
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19
Which of the following is an advantage of simulations?
A) Simulations provide learning situations with a high degree of human contact.
B) Trainees do not have to acquire any prior knowledge while playing a game.
C) Simulations can safely put employees in situations that would be dangerous in the real world.
D) Compared to most other training methods, development costs are lower.
A) Simulations provide learning situations with a high degree of human contact.
B) Trainees do not have to acquire any prior knowledge while playing a game.
C) Simulations can safely put employees in situations that would be dangerous in the real world.
D) Compared to most other training methods, development costs are lower.
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20
YouTube is a typical example of _____.
A) a shared workspace
B) shared media
C) a microblog
D) an online chat room
A) a shared workspace
B) shared media
C) a microblog
D) an online chat room
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21
Distance learning features a one-way communication for training.
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22
In general, repurposing is not considered an advisable strategy for developing online learning.
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23
_____ allow companies to track the number of employees who have completed courses that are required to meet state, federal, or professional regulations.
A) Expert systems
B) Learning management systems (LMSs)
C) Intelligent tutoring systems
D) Supply chain systems
A) Expert systems
B) Learning management systems (LMSs)
C) Intelligent tutoring systems
D) Supply chain systems
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24
Which of the following technology-based training methods has a relatively low development cost?
A) Virtual reality
B) Mobile learning
C) Intelligent tutoring system
D) Adaptive training
A) Virtual reality
B) Mobile learning
C) Intelligent tutoring system
D) Adaptive training
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25
New training technologies are unlikely to totally replace face-to-face instruction.
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26
Which of the following statements is true of learning management systems (LMS)?
A) An LMS helps companies understand the strengths and weaknesses of their employees, including where talent gaps exist.
B) If a company wants to develop an LMS, it needs to have an online learning environment that is under the control of the instructors.
C) The major reason that companies adopt an LMS is to decentralize the management of learning activities.
D) An LMS increases a company's costs related to training.
A) An LMS helps companies understand the strengths and weaknesses of their employees, including where talent gaps exist.
B) If a company wants to develop an LMS, it needs to have an online learning environment that is under the control of the instructors.
C) The major reason that companies adopt an LMS is to decentralize the management of learning activities.
D) An LMS increases a company's costs related to training.
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27
There are no generational differences in preferences for using and realizing the potential benefits of social media tools.
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28
Online learning courses should be designed for the available bandwidth on the company's system.
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29
One of the most significant benefits of adaptive training is easily matching customizations to learners' specific needs.
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30
Virtual worlds are ineffective for teaching interpersonal skills such as time management and leadership.
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31
A major reason that companies adopt a learning management system (LMS) is to decentralize management of learning activities.
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32
Interactive video is ineffective for trainees to learn technical and interpersonal skills.
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33
Online learning that merely repurposes an effective live training program will usually result in effective training.
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34
In distance learning, trainees do not have control over the content and speed of learning.
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35
Virtual reality allows simulations to become even more realistic.
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36
Teleconferencing refers to asynchronous exchange of audio and video between two or more individuals.
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37
_____ are used as a support tool that employees refer to when they have problems or decisions that they feel exceed their current knowledge and skills.
A) Expert systems
B) Virtual worlds
C) Branching stories
D) Virtual labs
A) Expert systems
B) Virtual worlds
C) Branching stories
D) Virtual labs
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38
With respect to maximizing the benefits of learner control, programs should allow trainees to control the amount of feedback they receive.
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39
Training support technologies assist in transfer of training by providing employees with information not covered in training.
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40
Which of the following technology-based training methods provides the least opportunity for learner-instructor interaction?
A) Virtual reality
B) Mobile learning
C) Social media learning
D) Blended learning
A) Virtual reality
B) Mobile learning
C) Social media learning
D) Blended learning
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41
Describe strategies for designing an online environment that is most conducive to facilitating a positive learning experience.
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42
Although development costs for technology-based training programs are high, costs for administering these programs are low.
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43
In online training, an instructor can provide detailed feedback.
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44
Describe the ways the use of new technology has benefited training and learning.
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45
Critique the effectiveness of blended learning. Consider blended learning relative to pure classroom learning and blended learning relative to pure technology-based learning.
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46
The key defining characteristic of a flipped classroom is that control over the content of lectures is "flipped" from the instructor to student.
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47
The flipped classroom reverses the traditional learning arrangement by delivering instructional content online outside of the classroom and moves activities, including those that may have traditionally been considered homework, into the classroom.
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48
No single training method is inherently superior to other methods.
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49
Under what conditions should managers and trainers consider using new technology training methods?
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50
Describe recommendations for maximizing the benefits of learner control.
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