Deck 7: The Web 2.0 Environment and Social Networks
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Deck 7: The Web 2.0 Environment and Social Networks
1
Wikipedia's greatest strength and greatest weakness is that users create its content.
True
2
One of the most significant differences between Web 2.0 and the traditional Web is the greater collaboration among Internet users and other users, content providers, and enterprises.
True
3
Lightweight programming techniques and tools letting nearly anyone act as a Web site developer is a representative characteristic of Web 2.0.
True
4
A criticism of Web 2.0 is the inability to create new business models.
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5
A key feature of social media is that users control and use the media, often at little or no cost.
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6
Social media is limited to text and images.
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7
Most social networks, such as MySpace and Facebook, are private communities.
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8
While social networking is practiced in MySpace and Facebook, its aspects are not found in Wikipedia and YouTube.
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9
By June 2010 Facebook had more than 450,000,000 members.
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10
Interactions within mobile social networks are currently limited to exchanging simple text messages on a one-to-one basis.
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11
Business-oriented social networks are owned and operated within one enterprise, and their members are usually employees of the enterprise.
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12
Walmart's corporate social network is a major success.
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13
Flipsy is an example of a social marketplace.
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14
Web 2.0 applications enable segmented advertising.
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15
Viral blogging is viral marketing done by bloggers.
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16
Choppy connectivity is one of four trends that may slow EC and Web 3.0 and even cripple the Internet.
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17
Problems associated with Wikipedia include
A) users may fabricate content.
B) invasion of privacy.
C) The bulk of Wikipedia is written by only 1,400 contributors.
D) all of the above.
A) users may fabricate content.
B) invasion of privacy.
C) The bulk of Wikipedia is written by only 1,400 contributors.
D) all of the above.
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18
To avoid false or misleading entries on Wikipedia, the Wikimedia Foundation plans to
A) create a more formal advisory board.
B) empower system administrators to block access to the site to certain users who repeatedly vandalize entries.
C) improve the complaint handling process.
D) do all of the above.
A) create a more formal advisory board.
B) empower system administrators to block access to the site to certain users who repeatedly vandalize entries.
C) improve the complaint handling process.
D) do all of the above.
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19
The following are representative characteristics of Web 2.0 except
A) frequent or short software-upgrade cycles.
B) the ability to tap into the collective intelligence of users.
C) making data available in new or never-intended ways.
D) the presence of lightweight programming techniques and tools that lets nearly anyone act as a developer.
A) frequent or short software-upgrade cycles.
B) the ability to tap into the collective intelligence of users.
C) making data available in new or never-intended ways.
D) the presence of lightweight programming techniques and tools that lets nearly anyone act as a developer.
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20
Which of the following facilitates person-to-person money lending and may disrupt the lending business?
A) HomeGain
B) Zoppa
C) Zena
D) Zillow
A) HomeGain
B) Zoppa
C) Zena
D) Zillow
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21
Which of the following is disrupting the real estate industry?
A) Zena
B) Zoppa
C) Zillow
D) Zenith
A) Zena
B) Zoppa
C) Zillow
D) Zenith
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22
Which of the following is not an interaction element in a virtual community?
A) bulletin boards
B) private mailboxes
C) expert advice
D) e-book
A) bulletin boards
B) private mailboxes
C) expert advice
D) e-book
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23
Internet community type classifications include
A) collaboration corners.
B) relations or practices.
C) SpyNet.
D) Internet dodgers.
A) collaboration corners.
B) relations or practices.
C) SpyNet.
D) Internet dodgers.
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24
Which of the following types of virtual communities facilitates buying and selling and combines an information portal with an infrastructure for trading?
A) virtual worlds
B) relations or practices
C) transaction and other business activities
D) purpose or interest
A) virtual worlds
B) relations or practices
C) transaction and other business activities
D) purpose or interest
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25
Which of the following types of virtual communities just facilitates the exchange of information on a topic of mutual interest and does not support trading?
A) virtual worlds
B) relations or practices
C) transaction and other business activities
D) purpose or interest
A) virtual worlds
B) relations or practices
C) transaction and other business activities
D) purpose or interest
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26
Which of the following connects a circle of Weblogs with a common focus or theme?
A) friend block
B) blogring
C) cyberloop
D) cybersphere
A) friend block
B) blogring
C) cyberloop
D) cybersphere
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27
A community-based popularity Web site with an emphasis on technology and science articles is
A) Zola.
B) Tech Wizard.
C) MySpace.
D) Digg.
A) Zola.
B) Tech Wizard.
C) MySpace.
D) Digg.
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28
A type of mobile social networking where the company does not have a relationship with a wireless carrier is
A) off-deck.
B) public space.
C) non-binding.
D) enterprise driven.
A) off-deck.
B) public space.
C) non-binding.
D) enterprise driven.
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29
Which of the following is a microblogging-based communication platform that helps people stay connected with other people and businesses stay connected to their customers?
A) Facebook
B) Twitter
C) MySpace
D) Digg
A) Facebook
B) Twitter
C) MySpace
D) Digg
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30
A site created by Ludicorp which allows for the storage and organization of photos describes
A) Twitter.
B) Digg.
C) Flickr.
D) MySpace.
A) Twitter.
B) Digg.
C) Flickr.
D) MySpace.
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31
A(n) ________ is a social network whose primary objective is to facilitate business connections and activities.
A) social marketplace
B) enterprise network
C) business ring
D) business social network
A) social marketplace
B) enterprise network
C) business ring
D) business social network
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32
Ryze
A) is a network of over 3 million professionals, mostly in Europe and China, and its primary use is for connecting business contacts.
B) is a business social network where people get paid to come together to share their business through networking, deciding, exploring, and creating quality business content.
C) is a social network site that connects business people who want to make connections and identify businesses with similar goals, products, or services.
D) allows users to create profiles that can be viewed and invite friends and business associates into special interest "tribes."
A) is a network of over 3 million professionals, mostly in Europe and China, and its primary use is for connecting business contacts.
B) is a business social network where people get paid to come together to share their business through networking, deciding, exploring, and creating quality business content.
C) is a social network site that connects business people who want to make connections and identify businesses with similar goals, products, or services.
D) allows users to create profiles that can be viewed and invite friends and business associates into special interest "tribes."
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33
Viadeo
A) is a network of over 3 million professionals, mostly in Europe and China, and its primary use is for connecting business contacts.
B) is a business social network where people get paid to come together to share their business through networking, deciding, exploring, and creating quality business content.
C) is a social network site that connects business people who want to make connections and identify businesses with similar goals, products, or services.
D) allows users to create profiles that can be viewed and invite friends and business associates into special interest "tribes."
A) is a network of over 3 million professionals, mostly in Europe and China, and its primary use is for connecting business contacts.
B) is a business social network where people get paid to come together to share their business through networking, deciding, exploring, and creating quality business content.
C) is a social network site that connects business people who want to make connections and identify businesses with similar goals, products, or services.
D) allows users to create profiles that can be viewed and invite friends and business associates into special interest "tribes."
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34
Guidelines regarding enterprise social networking activities include
A) allowing employees to collaborate and communicate in an employee-driven system.
B) promoting the use of enterprise wikis via demonstrations.
C) setting up enterprise social bookmarking systems so users can see what sort of content their colleagues are tagging.
D) all of the above.
A) allowing employees to collaborate and communicate in an employee-driven system.
B) promoting the use of enterprise wikis via demonstrations.
C) setting up enterprise social bookmarking systems so users can see what sort of content their colleagues are tagging.
D) all of the above.
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35
Companies can interface with social networking in each of the following ways except
A) sending flyers to customer mailboxes.
B) by using existing public social networks.
C) conducting business activities in a business-oriented social network.
D) using Web 2.0 tools, mostly blogs, wikis, workspaces, microblogging, and team rooms.
A) sending flyers to customer mailboxes.
B) by using existing public social networks.
C) conducting business activities in a business-oriented social network.
D) using Web 2.0 tools, mostly blogs, wikis, workspaces, microblogging, and team rooms.
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36
Technologies and business practices that free the workforce from the constraints of legacy communication and productivity tools such as e-mail describes
A) Enterprise 1.0.
B) Enterprise 2.0.
C) Social Networking 101.
D) Web 4.0.
A) Enterprise 1.0.
B) Enterprise 2.0.
C) Social Networking 101.
D) Web 4.0.
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37
Which Web generation is expected to be based on islands of intelligence and ubiquitous?
A) Web 2.0
B) Web 3.0
C) Web 4.0
D) Web 5.0
A) Web 2.0
B) Web 3.0
C) Web 4.0
D) Web 5.0
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38
________ was launched in 2008 by Google as a potential Wikipedia competitor.
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39
A ________ is a collaborative online encyclopedia jointly written by volunteers.
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40
________ invented a P2P service that sends broadcast-quality video over the Internet.
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41
________ is disrupting the real estate industry, providing more services and information than its Web 1.0 counterparts.
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42
________ is disrupting the lending business by facilitating person-to-person money lending.
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43
________ communities open their membership to anyone.
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44
________ communities belong to a company, an association, or a group of companies.
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45
________ communities exist within organizations and include employees, retirees, suppliers, and customers who share a common interest.
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46
________ include one organization and its business partners, government agencies, and prospects.
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47
________ refers to social networking where members converse and connect with one another using cell phones or other mobile devices.
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48
________ refers to technologies and business practices that free the workforce from the constraints of legacy communication and productivity tools such as email.
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49
________ is viral marketing done by bloggers.
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50
________ is a term used to describe the future of the World Wide Web. It consists of the creation of high-quality content and services produced by gifted individuals using Web 2.0 technology as an enabling platform.
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51
Define Web 2.0. Identify five characteristics.
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52
What is a virtual community? Identify six common classifications.
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53
Identify five guidelines for enterprise social networking activities.
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54
Define Web 3.0. Identify five characteristics of Web 3.0.
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