Deck 14: Game Theory and Competitive Strategy

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Question
A game in which joint action is favoured is called a:

A)zero-sum game.
B)cooperative game.
C)positive-sum game.
D)negative-sum game.
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Question
In a simultaneous-move game, each player:

A)is aware of all prior moves.
B)need not understand the benefits from revealing useful information.
C)adopts the look ahead and extrapolate back principle.
D)moves without any direct knowledge of moves made by other players.
Question
The so-called Prisoner's Dilemma:

A)is a one-shot game with ongoing interaction between competitors.
B)is a repeated game.
C)has no dominant strategy.
D)exists because both would be better off if they could be assured that the other would confess.
Question
A system of behaviour that remains the same until another player takes some course of action that precipitates a different response is:

A)a finitely repeated game with known duration.
B)a finitely repeated game of unknown duration.
C)an infinitely repeated game.
D)a trigger strategy.
Question
A secure strategy guarantees:

A)the best result regardless of the actions taken by other players.
B)the best possible outcome given the worst possible scenario.
C)that no player can improve their own payoff by unilaterally changing their own strategy.
D)that rivals will not be able to predict strategic moves.
Question
The desirability of maintaining a reputation for selling high-quality goods and services is minimal in the case of:

A)a finitely repeated game with known duration.
B)a finitely repeated game of unknown duration.
C)an infinitely repeated game.
D)none of these.
Question
A unique ability to create, distribute, or service products valued by customers is called:

A)a first-mover advantage.
B)a competitive advantage.
C)a comparative advantage.
D)economy of scale.
Question
Market penetration pricing by newcomers is apt to be most successful when:

A)network externalities lead to significant first-mover advantages.
B)established and thriving firms enjoy customer lock-in effects.
C)aggressive predatory pricing strategies are necessary to limit competitor entry.
D)applied in competitive markets.
Question
Game theory is a general framework to help decision making when:

A)facing irrational behaviour by others.
B)players are unable to anticipate the equilibrium calculations of other players.
C)payoffs depend on actions taken by others.
D)cannot be anticipated.
Question
A competitive strategy to set less than monopoly prices in an effort to deter entry by new competitors is called:

A)market penetration pricing.
B)limit pricing.
C)predatory pricing.
D)none of these.
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Deck 14: Game Theory and Competitive Strategy
1
A game in which joint action is favoured is called a:

A)zero-sum game.
B)cooperative game.
C)positive-sum game.
D)negative-sum game.
B
2
In a simultaneous-move game, each player:

A)is aware of all prior moves.
B)need not understand the benefits from revealing useful information.
C)adopts the look ahead and extrapolate back principle.
D)moves without any direct knowledge of moves made by other players.
D
3
The so-called Prisoner's Dilemma:

A)is a one-shot game with ongoing interaction between competitors.
B)is a repeated game.
C)has no dominant strategy.
D)exists because both would be better off if they could be assured that the other would confess.
C
4
A system of behaviour that remains the same until another player takes some course of action that precipitates a different response is:

A)a finitely repeated game with known duration.
B)a finitely repeated game of unknown duration.
C)an infinitely repeated game.
D)a trigger strategy.
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Unlock for access to all 10 flashcards in this deck.
Unlock Deck
k this deck
5
A secure strategy guarantees:

A)the best result regardless of the actions taken by other players.
B)the best possible outcome given the worst possible scenario.
C)that no player can improve their own payoff by unilaterally changing their own strategy.
D)that rivals will not be able to predict strategic moves.
Unlock Deck
Unlock for access to all 10 flashcards in this deck.
Unlock Deck
k this deck
6
The desirability of maintaining a reputation for selling high-quality goods and services is minimal in the case of:

A)a finitely repeated game with known duration.
B)a finitely repeated game of unknown duration.
C)an infinitely repeated game.
D)none of these.
Unlock Deck
Unlock for access to all 10 flashcards in this deck.
Unlock Deck
k this deck
7
A unique ability to create, distribute, or service products valued by customers is called:

A)a first-mover advantage.
B)a competitive advantage.
C)a comparative advantage.
D)economy of scale.
Unlock Deck
Unlock for access to all 10 flashcards in this deck.
Unlock Deck
k this deck
8
Market penetration pricing by newcomers is apt to be most successful when:

A)network externalities lead to significant first-mover advantages.
B)established and thriving firms enjoy customer lock-in effects.
C)aggressive predatory pricing strategies are necessary to limit competitor entry.
D)applied in competitive markets.
Unlock Deck
Unlock for access to all 10 flashcards in this deck.
Unlock Deck
k this deck
9
Game theory is a general framework to help decision making when:

A)facing irrational behaviour by others.
B)players are unable to anticipate the equilibrium calculations of other players.
C)payoffs depend on actions taken by others.
D)cannot be anticipated.
Unlock Deck
Unlock for access to all 10 flashcards in this deck.
Unlock Deck
k this deck
10
A competitive strategy to set less than monopoly prices in an effort to deter entry by new competitors is called:

A)market penetration pricing.
B)limit pricing.
C)predatory pricing.
D)none of these.
Unlock Deck
Unlock for access to all 10 flashcards in this deck.
Unlock Deck
k this deck
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Unlock Deck
Unlock for access to all 10 flashcards in this deck.