Deck 17: Introduction to Concepts of Game Development Using Object Oriented Programming

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Question
18.Sounds:

A)Are expected by players
B)Are used in the background
C)Are used when something happens
D)All of the above
E)None of the above
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Question
14.Resources of a game include:

A)Objects
B)An environment
C)Sprites
D)Backgrounds
E)All of the above
Question
4.Users do not expect rewards when playing a game.
Question
3.Games need a goal
Question
9.Games use multiple types of input devices.
Question
13.Games:

A)Need a story line
B)Need resources
C)Should have a goal
D)Should have a reward
E)All of the above
Question
11.Games use the following as input devices:

A)Joysticks
B)Keyboard
C)Mouse
D)All of the above
Question
7.Scripts are the set of instructions which are given to an object or a sprite.
Question
6.Sprites are used as background images and music in a game.
Question
2.Games need a story line.
Question
12.When planning a game you should keep in mind:

A)The players
B)The developers
C)The sellers
D)None of the above
Question
8.It takes very little time to develop a game because of the new languages that are used.
Question
1.It is not important to make a plan before starting the development stage.
Question
10.Games use only the keyboard to direct the flow of the instructions.
Question
16.Timelines:

A)Are part of the scripts
B)Guide objects
C)Specify when something happens
D)None of the above
Question
5.Objects are the entities of a game>
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Deck 17: Introduction to Concepts of Game Development Using Object Oriented Programming
1
18.Sounds:

A)Are expected by players
B)Are used in the background
C)Are used when something happens
D)All of the above
E)None of the above
D
2
14.Resources of a game include:

A)Objects
B)An environment
C)Sprites
D)Backgrounds
E)All of the above
E
3
4.Users do not expect rewards when playing a game.
False
4
3.Games need a goal
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5
9.Games use multiple types of input devices.
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6
13.Games:

A)Need a story line
B)Need resources
C)Should have a goal
D)Should have a reward
E)All of the above
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7
11.Games use the following as input devices:

A)Joysticks
B)Keyboard
C)Mouse
D)All of the above
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8
7.Scripts are the set of instructions which are given to an object or a sprite.
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9
6.Sprites are used as background images and music in a game.
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10
2.Games need a story line.
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11
12.When planning a game you should keep in mind:

A)The players
B)The developers
C)The sellers
D)None of the above
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12
8.It takes very little time to develop a game because of the new languages that are used.
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13
1.It is not important to make a plan before starting the development stage.
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14
10.Games use only the keyboard to direct the flow of the instructions.
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15
16.Timelines:

A)Are part of the scripts
B)Guide objects
C)Specify when something happens
D)None of the above
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16
5.Objects are the entities of a game>
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