Deck 10: Developing High Performance Teams
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Question
Unlock Deck
Sign up to unlock the cards in this deck!
Unlock Deck
Unlock Deck
1/176
Play
Full screen (f)
Deck 10: Developing High Performance Teams
1
Self-directed work teams are designed for production processes but not for administrative or service activities.
False
2
Self-directed work teams tend to work better in cultures with low power distance.
True
3
Self-directed work teams are typically responsible for a specialized skill,such as accounting or maintenance.
False
4
Volvo's Kalmer and Uddevalla plants have developed a near-perfect sociotechnical system where the social and technical systems are designed for maximum productivity and employee wellbeing.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
5
Self-directed work teams control most work inputs,work processes,and output quality.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
6
Virtual teams are usually permanent functional groups that communicate mainly through weekly face-to-face meetings.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
7
In sociotechnical systems theory,joint optimization refers to the idea that a balance must be struck between the social and technical systems.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
8
Virtual team members are mutually accountable for achieving common goals associated with organizational objectives.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
9
Supervisors tend to adjust more easily to their new roles in self-directed work teams when they have worked in high-involvement workplaces.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
10
Joint optimization represents a team-based version of autonomy in job enrichment.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
11
Many union leaders are concerned that self-directed work team practices may cause them to lose hard-fought union member rights.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
12
Self-directed work teams are more difficult to implement in high power distance cultures.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
13
According to sociotechnical systems theory,the work site's social and technological systems should become more compatible to improve team dynamics and job enrichment.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
14
Employees with individualistic values tend be more satisfied working in self-directed work teams.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
15
When companies introduce self-directed work teams,supervisors must change from command and control bosses to hands-off facilitators.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
16
Members of SDWTs have enriched and enlarged jobs.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
17
According to sociotechnical systems theory,self-directed work teams operate best where they are responsible for an entire work process that is fairly independent of other work units.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
18
Controlling key variances and joint optimization are two elements found in all team building activities.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
19
In most self-directed work teams,the supervisor assigns tasks that individual team members perform.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
20
Self-directed work teams operate best when they are highly interdependent with other work teams.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
21
Knowledge-based trust develops over time.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
22
The shift towards knowledge-based rather than production-based work has made virtual teamwork feasible.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
23
Knowledge-based trust is based on the belief that the other party will deliver its promises because punishments would be applied if they fail to deliver those promises.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
24
Due to globalization,companies are usually unable to form virtual teams.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
25
Virtual teams have more cohesiveness when they are able to meet face-to-face.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
26
The team effectiveness model does not apply to virtual teams.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
27
Due to the lack of face-to-face communication,virtual teams tend to have fewer problems with status differences.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
28
Virtual teams are becoming more common because companies are encouraging employees in distant parts of the organization to share knowledge with each other.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
29
Virtual teams have more difficulty than conventional teams at performing ambiguous and complex tasks.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
30
Calculus-based trust is the best form of trust to have in virtual teams.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
31
Compared with conventional teams,virtual teams experience fewer problems as the number of team members increases.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
32
The shift from production to knowledge-based work has resulted in fewer virtual teams than in the past.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
33
Calculus-based trust is based on the belief that the other party will deliver its promises because punishments would be applied if they fail to deliver those promises.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
34
Identification-based trust is the most robust or sturdy form of trust in work relationships.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
35
Virtual teams operate best in tasks that require no interdependence among team members.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
36
When people join teams,they usually begin with a very low level of trust in the other team members.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
37
Trust occurs when we have positive expectations about another party's intentions and actions toward us in situations involving vulnerability.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
38
A critical feature of virtual teams is that they are co-located.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
39
One problem with virtual teams is that they create more silos of knowledge.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
40
In a typical virtual team,one member located near headquarters is the source of all communication among team members.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
41
Constructive conflict encourages participants to re-examine their assumptions and logic.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
42
Evaluation apprehension causes employees to present ideas to the group even though the ideas are silly and a waste of the group's time.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
43
The trust that new team members feel towards their teammates is fragile and easily weakened.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
44
Group polarization is a condition in which team members cannot agree on a solution to a problem because some team members hold completely opposing views about the issue.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
45
An important rule in brainstorming is that no one is allowed to evaluate or criticize another team member's ideas.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
46
One problem with constructive conflict is that it can easily slide into personal attacks.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
47
Groupthink goes beyond the problem of conformity by focusing on how decisions go awry when team members try to maintain harmony.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
48
Evaluation apprehension is most common in meetings attended by people with different levels of status or expertise.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
49
Group polarization partly occurs because team members become comfortable with more extreme positions when they realize through open discussion that other members hold similar views.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
50
Production blocking occurs when employees are unable to complete their tasks because they spend too much time in meetings.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
51
Groupthink is more likely to occur when the team has experienced recent success in other decision-making problems.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
52
Production blocking causes team members to pay less attention to the conversation or to forget their own ideas.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
53
One of the rules of brainstorming is that no one is allowed to piggyback or build on the ideas of other team members.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
54
A symptom of groupthink is that the team feels comfortable with risky decisions because possible weaknesses are suppressed or glossed over.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
55
Group polarization causes teams to make more extreme decisions than the average individual in the group would make alone.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
56
One of the main advantages of brainstorming is that this process removes most production blocking.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
57
Many potentially valuable ideas never get presented to the group because individuals think they are silly and would make them look equally silly to the team.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
58
Research indicates that trust in virtual teams tends to decrease rather than increase over time.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
59
Groupthink and evaluation apprehension are two characteristics of effective decision-making teams.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
60
Constructive conflict occurs when team members hold different opinions and assumptions and debate the issues through an open,healthy dialogue.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
61
The Delphi method allows the decision-making team to meet face-to-face whenever they want.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
62
Team building activities rarely include follow-up consultation to ensure what was learned in the activity was transferred back on the job.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
63
Electronic brainstorming significantly reduces the problem of production blocking.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
64
One benefit of team building is that it doesn't affect the team development process.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
65
Electronic brainstorming is any situation in which team members communicate through email and other computer technologies to make decisions.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
66
The nominal group technique tends to produce more and better ideas than do traditional interacting groups.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
67
Brainstorming sessions tend to spread more enthusiasm among participants than in electronic brainstorming sessions.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
68
SDWTs tend to be more useful where:
A) employees perform identical tasks.
B) employees require direct supervision to motivate them.
C) employees perform tasks that are independent of each other.
D) all of these conditions exist.
E) none of these conditions exists.
A) employees perform identical tasks.
B) employees require direct supervision to motivate them.
C) employees perform tasks that are independent of each other.
D) all of these conditions exist.
E) none of these conditions exists.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
69
Self-directed work teams:
A) have not yet been introduced into Canada.
B) rely on supervisors to communicate between the team and senior management.
C) perform a variety of tasks but have little autonomy regarding how to perform those tasks.
D) are more common in Canada than in the United States.
E) None of these statements is true.
A) have not yet been introduced into Canada.
B) rely on supervisors to communicate between the team and senior management.
C) perform a variety of tasks but have little autonomy regarding how to perform those tasks.
D) are more common in Canada than in the United States.
E) None of these statements is true.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
70
Electronic brainstorming relies mainly on email and electronic chat rooms to make decisions.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
71
The nominal group technique removes the problems of evaluation apprehension and production blocking.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
72
Self-directed work teams:
A) are informal groups.
B) usually exist as communities of practice.
C) have substantial autonomy over the execution of a complete task.
D) consist of a group of employees led by their immediate supervisor.
E) are common in Europe but rarely found in North America.
A) are informal groups.
B) usually exist as communities of practice.
C) have substantial autonomy over the execution of a complete task.
D) consist of a group of employees led by their immediate supervisor.
E) are common in Europe but rarely found in North America.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
73
Which of the following allows employees to collectively plan,organize,and control work activities with little or no direct involvement of a higher-status supervisor?
A) Gainsharing plans
B) Production teams
C) Joint health and safety committees
D) Self-directed work teams
E) None of these is true.
A) Gainsharing plans
B) Production teams
C) Joint health and safety committees
D) Self-directed work teams
E) None of these is true.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
74
SDWTs are best suited to situations where:
A) employees perform highly interdependent tasks.
B) management wants to closely monitor employee performance.
C) employees perform identical tasks.
D) employees do not get along with each other.
E) all of these conditions exist.
A) employees perform highly interdependent tasks.
B) management wants to closely monitor employee performance.
C) employees perform identical tasks.
D) employees do not get along with each other.
E) all of these conditions exist.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
75
One advantage of team building activities is that they solve a variety of problems with team composition.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
76
Some team-building interventions clarify the team's performance goals and increase the team's motivation to accomplish these goals.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
77
Which of these statements about self-directed work teams (SDWTs)is TRUE?
A) SDWTs typically work in a separate building from other employees in the organization.
B) SDWTs are responsible for most work inputs, workflow activities and output quality standards.
C) SDWTs are mainly identified as groups that operate as virtual teams at least once each week.
D) SDWTs represent a very low level of employee involvement.
E) All of these statements are true.
A) SDWTs typically work in a separate building from other employees in the organization.
B) SDWTs are responsible for most work inputs, workflow activities and output quality standards.
C) SDWTs are mainly identified as groups that operate as virtual teams at least once each week.
D) SDWTs represent a very low level of employee involvement.
E) All of these statements are true.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
78
Team building interventions often fail because they are offered as a three-day jump-start rather than an ongoing process.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
79
Dialogue is a team building process that attempts to help team members build trust and open communication.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck
80
Members of SDWTs have jobs that are:
A) typically in services rather than production.
B) enlarged but not enriched.
C) enriched but not enlarged.
D) specialized with a high division of labor.
E) both enlarged and enriched.
A) typically in services rather than production.
B) enlarged but not enriched.
C) enriched but not enlarged.
D) specialized with a high division of labor.
E) both enlarged and enriched.
Unlock Deck
Unlock for access to all 176 flashcards in this deck.
Unlock Deck
k this deck