Deck 3: Interactive Technologies

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Question
Input devices are machines designed to:

A) feed food to animals
B) water plants
C) provide power supply
D) feed data into a computer
E) contain food for cooking
Use Space or
up arrow
down arrow
to flip the card.
Question
A task that can be done using input devices is:

A) measuring room temperature
B) entering data into a database
C) sing a song
D) printing a project report
E) stopping a sneeze
Question
Interactive input devices pertains to human sensory perception in:

A) convenience, speed and happiness
B) sweet, sour and bitter
C) vision, audition and touch
D) color, light, space
E) distance, movement, and destination
Question
Input devices are designed to feed data into computers relying on human senses such as vision, audition and ___.

A) smell
B) taste
C) nature
D) height
E) touch
Question
Which of the following statements about keyboard is correct?

A) A keyboard is a typewriter that is placed together with a computer;
B) One HCI concern with keyboard design is to minimize finger movement during use;
C) There is only one keyboard layout that has been designed in the world;
D) A standard computer keyboard only has keys for letters and numbers;
E) A keyboard can be used to receive audio information.
Question
On a common computer keyboard, you can see the key of:

A) "power level"
B) "Menu"
C) "backspace"
D) "mode"
E) "calendar"
Question
Which of the following tasks can be performed by pointing devices:

A) selecting an object
B) playing music
C) displaying a picture
D) cooking food
E) typing text
Question
Pointing devices are designed to:

A) record sound information
B) receive electronic files
C) control cursor movement on a display screen
D) magnifying the dots in a picture
E) control the network speed
Question
Pointing devices can be used to:

A) displaying a picture
B) positioning the cursor
C) lighting a room
D) typing text
E) playing music
Question
Among all the following tasks, ___ can be done by pointing devices.

A) typing text
B) cooking food
C) scrolling a Web page
D) lighting a room
E) displaying a chart
Question
An example of pointing devices is:

A) keyboard
B) speaker
C) touch pad
D) scanner
E) microphone
Question
Speech recognition devices has the ability to:

A) talk
B) pronounce a word
C) imitate human speech
D) recognize and understand human speech
E) modify human speech
Question
Speech recognition devices are designed to narrow the gap between HCI and HHI, where HHI stands for:

A) hardware-hardware interaction
B) human-hardware interaction
C) human-hardware interface
D) human-human interface
E) human-human interaction
Question
In the development of successful speech recognition interfaces, an important job for HCI developers is to know and understand:

A) user characteristics (e.g. age, education level, etc.)
B) speed of the computer that he/she will use in designing the interface
C) the person(s) he/she will work with
D) the deadline for completing the interface development
E) the budget for developing the speech recognition interfaces
Question
Speech recognition devices utilize human sense of ___ to help realize the interaction between human and computer.

A) vision
B) audition
C) touch
D) smell
E) taste
Question
Which of the following tasks performed by human beings are supported by speech recognition devices?

A) taking a picnic in a park on a weekend
B) watching a movie in a theater
C) taking a walk in the neighborhood
D) transcribing a speech transcript into a digital file
E) observing the growth of a small tree planted in front of a house
Question
The interface design of a speech recognition device depends on many factors, for example:

A) organizational structure of a company
B) wage rate of the device designers
C) materials used in manufacturing the device
D) advertising investment on promoting the device
E) age of the device users
Question
Speech recognition technology helps make human computer interaction:

A) easier
B) slower
C) more expensive
D) more cumbersome
E) more painful
Question
An appropriate statement about speech recognition in the following is:

A) Speech recognition relies on visual information;
B) Speech recognition devices are used for delivering output of a computer;
C) Speech recognition systems can receive input from human body movement;
D) The physical and social context of use for speech recognition systems is an important HCI concern in the design of such systems;
E) Speech recognition devices can be used to modify users' speech.
Question
Haptic devices rely on human sensory perception of:

A) vision
B) audition
C) touch
D) taste
E) smell
Question
A haptic feedback can be:

A) taste of food
B) smoky smell
C) a scenery picture
D) full-body interaction
E) a scratchy sound
Question
A feedback from haptic devices can be provided in the format of:

A) a pleasing song
B) a beautiful drawing
C) a disgusting smell
D) an yummy taste
E) a tactile (touch) display
Question
Output devices are used to:

A) feed data into a computer
B) deliver digital file between computers
C) realize remote communications without using wires
D) represent data from a computer
E) transfer analog signals into digital signals
Question
An example of output devices is:

A) a track ball
B) a graph
C) a microphone
D) a keyboard
E) a haptic device
Question
A visual format utilized by visual display devices is:

A) flavor
B) sound
C) text
D) weight
E) rigidity
Question
Response time of a visual-display output device is:

A) the time that a file is transferred from one computer to another;
B) the time that a command is sent from a user to a computer's CPU;
C) the time that a Web page is loaded into a browser;
D) the time that a user must wait for a computer response following a command;
E) the time that a failure in visual display can be recovered.
Question
An important aspect of visual-display output is:

A) response time
B) sound volume
C) CPU temperature
D) network speed
E) desk height
Question
One HCI concern in designing a visual display-output device is:

A) price
B) response time
C) weight
D) size
E) CPU speed
Question
A user's experience with a visual-display output device can be affected by:

A) CPU temperature
B) sound volume
C) response speed
D) price of the device
E) shape of the desk
Question
Visual display devices are a kind of:

A) sporting devices
B) delivering devices
C) input devices
D) output devices
E) positioning devices
Question
In the interaction with a visual display unit, a user may be frustrated by:

A) no indication of the progress during the wait for system response
B) exciting music
C) a pleasing picture rendered in the display unit
D) a dynamic status bar that keeping changing to indicate the unit's working progress
E) a sound indicating the active condition of the unit
Question
For a laser printer, "ppm" is an index for its:

A) printing speed
B) purchased price
C) predefined property
D) primary performance
E) poor performance
Question
Which of the following parts is a component in laser printers:

A) ionized ink
B) drum
C) magnetized plates
D) color tape
E) daisy wheel
Question
What does CMYK stand for?

A) Common Mind Youth Knowledge
B) Constant Male Yard Keeper
C) A color model with four basic colors: cyan, magenta, yellow, and black
D) Cold-Minded Yard Keeper
E) Common Modern Youth Knowledge
Question
A characteristic of nonspeech auditory output is:

A) unable to be detected by human ear
B) not relying on sound
C) unable to work together with visual output
D) not relying on any physical devices
E) not speech related
Question
Which of the following is an example of nonspeech auditory output?

A) auditory icon
B) a recorded conversation between two people
C) pronunciation of a word played by a digital dictionary
D) a phone call
E) a chat made possible using an IM system
Question
Synthesized speech is helpful when:

A) a voice message is too long to be remembered;
B) ordinary visual displays are hard to be used;
C) a user is disabled in audition
D) technical support on a complicated problem is needed from a real human technician over the phone
E) information can only be rendered through visual manners
Question
GPS is the abbreviation for:

A) Graphical Programming Systems
B) Global Positioning Systems
C) Global Positioning Services
D) Global Programming Services
E) Graphical Positioning Systems
Question
A device that can be utilized in wearable products is:

A) desktop computer
B) QWERTY keyboard
C) ink-jet printer
D) RFID tag
E) Graphics tablet
Question
A common characteristic of wearable devices is:

A) bulky
B) relying on wires to connect its parts
C) heavy
D) easy to be destroyed
E) durable
Question
A wearable device can be used to perform tasks such as:

A) environmental scanning
B) blueprint printing
C) fruit picking
D) pesticide spraying
E) car driving
Question
Wireless devices are connected to other devices through media such as:

A) cord
B) infrared signal
C) cable
D) phone line
E) optical fiber
Question
Virtual devices are devices that:

A) display visual signals
B) can intelligently design robots for human
C) support virtual reality interaction
D) help predict future weather with the help of computer
E) are connected with other devices without wires
Question
Virtual reality is:

A) another name for true reality
B) the reality described in a movie
C) the reality only experience by a small group of people
D) a computer-generated artificial environment
E) the reality presented by a virtual computer
Question
An example of virtual devices is:

A) speaker
B) keyboard
C) mouse
D) monitor
E) virtual reality glove
Question
A newly developed markup language for developing virtual reality systems is:

A) VRML
B) HTML
C) Java
D) ASP
E) Visual Basic
Question
VRML is the abbreviation for:

A) Very Real Markup Language
B) Virtual Reality Markup Language
C) Virtual Reference Markup Language
D) Virtual Reality Modeling Language
E) Virtual Reality Markup Line
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Deck 3: Interactive Technologies
1
Input devices are machines designed to:

A) feed food to animals
B) water plants
C) provide power supply
D) feed data into a computer
E) contain food for cooking
feed data into a computer
2
A task that can be done using input devices is:

A) measuring room temperature
B) entering data into a database
C) sing a song
D) printing a project report
E) stopping a sneeze
entering data into a database
3
Interactive input devices pertains to human sensory perception in:

A) convenience, speed and happiness
B) sweet, sour and bitter
C) vision, audition and touch
D) color, light, space
E) distance, movement, and destination
vision, audition and touch
4
Input devices are designed to feed data into computers relying on human senses such as vision, audition and ___.

A) smell
B) taste
C) nature
D) height
E) touch
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
5
Which of the following statements about keyboard is correct?

A) A keyboard is a typewriter that is placed together with a computer;
B) One HCI concern with keyboard design is to minimize finger movement during use;
C) There is only one keyboard layout that has been designed in the world;
D) A standard computer keyboard only has keys for letters and numbers;
E) A keyboard can be used to receive audio information.
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
6
On a common computer keyboard, you can see the key of:

A) "power level"
B) "Menu"
C) "backspace"
D) "mode"
E) "calendar"
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
7
Which of the following tasks can be performed by pointing devices:

A) selecting an object
B) playing music
C) displaying a picture
D) cooking food
E) typing text
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
8
Pointing devices are designed to:

A) record sound information
B) receive electronic files
C) control cursor movement on a display screen
D) magnifying the dots in a picture
E) control the network speed
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
9
Pointing devices can be used to:

A) displaying a picture
B) positioning the cursor
C) lighting a room
D) typing text
E) playing music
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
10
Among all the following tasks, ___ can be done by pointing devices.

A) typing text
B) cooking food
C) scrolling a Web page
D) lighting a room
E) displaying a chart
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
11
An example of pointing devices is:

A) keyboard
B) speaker
C) touch pad
D) scanner
E) microphone
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
12
Speech recognition devices has the ability to:

A) talk
B) pronounce a word
C) imitate human speech
D) recognize and understand human speech
E) modify human speech
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
13
Speech recognition devices are designed to narrow the gap between HCI and HHI, where HHI stands for:

A) hardware-hardware interaction
B) human-hardware interaction
C) human-hardware interface
D) human-human interface
E) human-human interaction
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
14
In the development of successful speech recognition interfaces, an important job for HCI developers is to know and understand:

A) user characteristics (e.g. age, education level, etc.)
B) speed of the computer that he/she will use in designing the interface
C) the person(s) he/she will work with
D) the deadline for completing the interface development
E) the budget for developing the speech recognition interfaces
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
15
Speech recognition devices utilize human sense of ___ to help realize the interaction between human and computer.

A) vision
B) audition
C) touch
D) smell
E) taste
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
16
Which of the following tasks performed by human beings are supported by speech recognition devices?

A) taking a picnic in a park on a weekend
B) watching a movie in a theater
C) taking a walk in the neighborhood
D) transcribing a speech transcript into a digital file
E) observing the growth of a small tree planted in front of a house
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
17
The interface design of a speech recognition device depends on many factors, for example:

A) organizational structure of a company
B) wage rate of the device designers
C) materials used in manufacturing the device
D) advertising investment on promoting the device
E) age of the device users
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
18
Speech recognition technology helps make human computer interaction:

A) easier
B) slower
C) more expensive
D) more cumbersome
E) more painful
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
19
An appropriate statement about speech recognition in the following is:

A) Speech recognition relies on visual information;
B) Speech recognition devices are used for delivering output of a computer;
C) Speech recognition systems can receive input from human body movement;
D) The physical and social context of use for speech recognition systems is an important HCI concern in the design of such systems;
E) Speech recognition devices can be used to modify users' speech.
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
20
Haptic devices rely on human sensory perception of:

A) vision
B) audition
C) touch
D) taste
E) smell
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
21
A haptic feedback can be:

A) taste of food
B) smoky smell
C) a scenery picture
D) full-body interaction
E) a scratchy sound
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
22
A feedback from haptic devices can be provided in the format of:

A) a pleasing song
B) a beautiful drawing
C) a disgusting smell
D) an yummy taste
E) a tactile (touch) display
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
23
Output devices are used to:

A) feed data into a computer
B) deliver digital file between computers
C) realize remote communications without using wires
D) represent data from a computer
E) transfer analog signals into digital signals
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
24
An example of output devices is:

A) a track ball
B) a graph
C) a microphone
D) a keyboard
E) a haptic device
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
25
A visual format utilized by visual display devices is:

A) flavor
B) sound
C) text
D) weight
E) rigidity
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
26
Response time of a visual-display output device is:

A) the time that a file is transferred from one computer to another;
B) the time that a command is sent from a user to a computer's CPU;
C) the time that a Web page is loaded into a browser;
D) the time that a user must wait for a computer response following a command;
E) the time that a failure in visual display can be recovered.
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
27
An important aspect of visual-display output is:

A) response time
B) sound volume
C) CPU temperature
D) network speed
E) desk height
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
28
One HCI concern in designing a visual display-output device is:

A) price
B) response time
C) weight
D) size
E) CPU speed
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
29
A user's experience with a visual-display output device can be affected by:

A) CPU temperature
B) sound volume
C) response speed
D) price of the device
E) shape of the desk
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
30
Visual display devices are a kind of:

A) sporting devices
B) delivering devices
C) input devices
D) output devices
E) positioning devices
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
31
In the interaction with a visual display unit, a user may be frustrated by:

A) no indication of the progress during the wait for system response
B) exciting music
C) a pleasing picture rendered in the display unit
D) a dynamic status bar that keeping changing to indicate the unit's working progress
E) a sound indicating the active condition of the unit
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
32
For a laser printer, "ppm" is an index for its:

A) printing speed
B) purchased price
C) predefined property
D) primary performance
E) poor performance
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
33
Which of the following parts is a component in laser printers:

A) ionized ink
B) drum
C) magnetized plates
D) color tape
E) daisy wheel
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
34
What does CMYK stand for?

A) Common Mind Youth Knowledge
B) Constant Male Yard Keeper
C) A color model with four basic colors: cyan, magenta, yellow, and black
D) Cold-Minded Yard Keeper
E) Common Modern Youth Knowledge
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
35
A characteristic of nonspeech auditory output is:

A) unable to be detected by human ear
B) not relying on sound
C) unable to work together with visual output
D) not relying on any physical devices
E) not speech related
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
36
Which of the following is an example of nonspeech auditory output?

A) auditory icon
B) a recorded conversation between two people
C) pronunciation of a word played by a digital dictionary
D) a phone call
E) a chat made possible using an IM system
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
37
Synthesized speech is helpful when:

A) a voice message is too long to be remembered;
B) ordinary visual displays are hard to be used;
C) a user is disabled in audition
D) technical support on a complicated problem is needed from a real human technician over the phone
E) information can only be rendered through visual manners
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
38
GPS is the abbreviation for:

A) Graphical Programming Systems
B) Global Positioning Systems
C) Global Positioning Services
D) Global Programming Services
E) Graphical Positioning Systems
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
39
A device that can be utilized in wearable products is:

A) desktop computer
B) QWERTY keyboard
C) ink-jet printer
D) RFID tag
E) Graphics tablet
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
40
A common characteristic of wearable devices is:

A) bulky
B) relying on wires to connect its parts
C) heavy
D) easy to be destroyed
E) durable
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
41
A wearable device can be used to perform tasks such as:

A) environmental scanning
B) blueprint printing
C) fruit picking
D) pesticide spraying
E) car driving
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
42
Wireless devices are connected to other devices through media such as:

A) cord
B) infrared signal
C) cable
D) phone line
E) optical fiber
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
43
Virtual devices are devices that:

A) display visual signals
B) can intelligently design robots for human
C) support virtual reality interaction
D) help predict future weather with the help of computer
E) are connected with other devices without wires
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
44
Virtual reality is:

A) another name for true reality
B) the reality described in a movie
C) the reality only experience by a small group of people
D) a computer-generated artificial environment
E) the reality presented by a virtual computer
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
45
An example of virtual devices is:

A) speaker
B) keyboard
C) mouse
D) monitor
E) virtual reality glove
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
46
A newly developed markup language for developing virtual reality systems is:

A) VRML
B) HTML
C) Java
D) ASP
E) Visual Basic
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
47
VRML is the abbreviation for:

A) Very Real Markup Language
B) Virtual Reality Markup Language
C) Virtual Reference Markup Language
D) Virtual Reality Modeling Language
E) Virtual Reality Markup Line
Unlock Deck
Unlock for access to all 47 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 47 flashcards in this deck.