Deck 3: Project Planning and Evaluation
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Deck 3: Project Planning and Evaluation
1
In regard to message content, the producer is likely to have more experience than the client.
False
2
Target market and target audience are relatively synonymous terms.
True
3
As long as you pay for music before downloading it, you can use it for any commercial purpose you like.
False
4
When engaged in creative brainstorming, it's usually best to avoid "thinking outside the box."
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5
Storyboards are often used for short-form projects such as TV commercials?
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6
In an AV Script, the audio portion of a program is placed in the left column.
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7
A wireframe usually includes real images and text.
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8
A prototype is useful for simulation and testing.
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9
_________________ is a process that "involves the production of novel, useful products."
A) creativity
B) preproduction
C) usability Testing
D) visualization
A) creativity
B) preproduction
C) usability Testing
D) visualization
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10
A ________________ is a paper or working model of a multimedia project designed for simulation and testing.
A) prototype
B) script
C) treatment
D) wireframe
A) prototype
B) script
C) treatment
D) wireframe
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11
A ________________ is a simple visual representation of the layout or skeletal structure of a multimedia page or interface.
A) prototype
B) script
C) treatment
D) wireframe
A) prototype
B) script
C) treatment
D) wireframe
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12
A ________________ is an organized panel of images and/or text used for previsualizing a linear or nonlinear sequence of actions or steps.
A) screenplay
B) script
C) storyboard
D) treatment
A) screenplay
B) script
C) storyboard
D) treatment
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13
The process of evaluating and refining a multimedia product (prior to a public release) by soliciting feedback from a sample population of users is called __________________.
A) demographics
B) prototyping
C) previsualization
D) usability testing
A) demographics
B) prototyping
C) previsualization
D) usability testing
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14
A ________________ is a full-size layout of a visual design developed for the purpose of refining or testing a concept.
A) concept
B) mockup
C) prototype
D) wireframe
A) concept
B) mockup
C) prototype
D) wireframe
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15
Which phase of the Three Ps process model is most likely to include the activity of video editing?
A) planning
B) preproduction
C) production
D) postproduction
A) planning
B) preproduction
C) production
D) postproduction
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16
The _________________ is an industry-standard scriptwriting convention used widely throughout the motion picture and television industries.
A) AV Script
B) screenplay
C) storyboard
D) treatment
A) AV Script
B) screenplay
C) storyboard
D) treatment
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17
Which of the following is not a demographic characteristic of a target population?
A) age
B) attitude
C) ethnicity
D) gender
A) age
B) attitude
C) ethnicity
D) gender
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18
_________________ is the part of intellectual property law that deals with protecting the rights of the creator of an original work (literary works, musical compositions, radio and television broadcasts, photographs, etc.).
A) copyright
B) demographics
C) publishing
D) trademark
A) copyright
B) demographics
C) publishing
D) trademark
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19
A _________________ is a written narrative framework for organizing the visual and audio portions of a multimedia presentation.
A) prototype
B) previsualization tool
C) script
D) wireframe
A) prototype
B) previsualization tool
C) script
D) wireframe
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20
A person or company for whom a multimedia project is being produced is called the ____________.
A) account executive
B) agency
C) client
D) producer
A) account executive
B) agency
C) client
D) producer
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21
Which of the following activities is not likely to occur during the initial client meeting?
A) concept development
B) exploratory questioning
C) fact gathering
D) needs assessment
A) concept development
B) exploratory questioning
C) fact gathering
D) needs assessment
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22
The preproduction process includes all the following activities,except:
A) budgeting
B) concept development
C) video acquisition
D) writing
A) budgeting
B) concept development
C) video acquisition
D) writing
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23
The intended receiver of a multimedia message or campaign is referred to as the _____________.
A) audience
B) client
C) editor
D) producer
A) audience
B) client
C) editor
D) producer
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24
The preproduction process includes all the following activities,except:
A) budgeting
B) concept development
C) video acquisition
D) writing
A) budgeting
B) concept development
C) video acquisition
D) writing
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25
Which of the following is not included as a component in the Shannon-Weaver model of communication?
A) channel
B) source
C) noise
D) target market
A) channel
B) source
C) noise
D) target market
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26
In the user-centered design process, the kick-off meeting occurs during which phase of the process?
A) analysis
B) deployment
C) design
D) implementation
A) analysis
B) deployment
C) design
D) implementation
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27
The activity of card sorting would likely be utilized during the ________________ of the user-centered design process.
A) analysis
B) deployment
C) design
D) implementation
A) analysis
B) deployment
C) design
D) implementation
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28
The act of putting a story idea or concept into a written or illustrated form that can be shared with others is called ________________.
A) ideation
B) planning
C) previsualization
D) prototyping
A) ideation
B) planning
C) previsualization
D) prototyping
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