The first step in the design of an object-oriented program is to:
A) Determine the input.
B) Determine the output.
C) Determine the requirements of the program in terms of input,output,and needed data requirements.
D) All of the above.
E) None of the above.
Correct Answer:
Verified
Q10: Use case diagrams describe how a system
Q11: A class diagram:
A)Is a list of classes
Q12: There are three types of UML diagramming
Q13: The element(s)of a screen design include:
A)Background.
B)Navigational tools.
C)Sound
D)Video.
E)All
Q14: An event driven interactivity chart:
A)Is not important
Q15: The audience:
A)Should be incorporate into the design
Q16: Navigation design should be deigned with the
Q18: It is important to design the interaction
Q19: In the design of an event-driven object
Q20: Class Diagrams determine how the user interface
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