Patterns are engineering models applicable to all kind of problems.
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Q50: Model-View-Controller was the foundation of the modern
Q51: Patterns are envisioned as the building blocks
Q52: A pattern must have a name and
Q53: Learning an interesting pattern and forcing it
Q54: Patterns are generalizations of the solutions that
Q56: Design patterns are usually classified based on
Q57: Data Access patterns propose frameworks for handling
Q58: Architectural patterns focus on the details within
Q59: The Object Adapter lets classes work together
Q60: In software development, Analysis patterns appeared first
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