What is true about the use of 3D sound in games?
A) Not commonly used today
B) Used much less than 1D or 2D
C) Is now very commonly used
D) Available in one type of game engine today
Correct Answer:
Verified
Q5: What capability does the task define audio
Q6: What capability does the task mix and
Q7: What task does profile the audio in
Q8: What task does create 3D audio environments
Q9: What task does create compress sounds in
Q11: How is the term binaural configuration used
Q12: In which middleware area is the sound
Q13: In which middleware area is the sound
Q14: In which middleware area is the sound
Q15: What is true about basic audio functionality?
A)
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