A(n) ____________________ is a graphical representation of the way that a computer should progress from one instruction to the next when it performs a task.
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Q130: In the context of a computer program,
Q131: The section of code that repeats in
Q132: A method is activated by a(n) _,
Q133: Case 3 Linda's pizza program on ordering
Q134: Case 3 Linda's pizza program on ordering
Q136: Case 4 The computer programmers at DigiBuzz
Q137: Most programming languages provide sequence controls, selection
Q138: _ refers to the process of hiding
Q139: Within the context of programming, a(n) _
Q140: A(n) _ or command is a word
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