Because an IDLE itself runs in a thread, it is not generally a good idea to test a multithreaded application in that environment.
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Q3: The most common way to create a
Q4: Clients connect to servers via objects known
Q5: Producer/consumer threads can suffer from synchronization problems.
Q6: A port serves as a channel through
Q7: Ports are usually specified by IP addresses.
Q9: The late 1960s and early 1970s saw
Q10: Threads cannot share data between them.
Q11: You cannot create and open several sockets
Q12: The process of saving or restoring a
Q13: A thread's block method is invoked automatically
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