Producing animation frames by computing the effects of forces is an application of __________.
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Q37: A storage area called a _ is
Q38: The _ represents the portion of the
Q39: Avars are used to
A) Adjust a character's
Q40: Each of the images used to produce
Q41: Compare various approaches to shading.
Q42: Summarize the rendering pipeline.
Q44: Producing animation frames by simulating the movements
Q45: Compare the application of dynamics and kinematics
Q46: Discuss some fundamental differences between the process
Q47: Design a polygonal mesh for a cube.Represent
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