Once an object has been extruded, you can use the bevel cube to view any surface of the object--front, back, left, right, etc.
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Q29: Diffuse shading offers a surface that reflects
Q30: To keep problems from happening when an
Q31: Blend Steps is most visible in the
Q32: The Bevel menu offers four pre-defined bevel
Q33: When introduced, a new light source appears
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