given the following class definition, how could you use the constructor to assign values to an object of this class?
Class CDAccount
{
Public:
CDAccount) ;
CDAccountfloat interest, float newBalance) ;
Float getBalance) ;
Float getRate) ;
Void setRatefloat interest) ;
Void setBalancefloat newBalance) ;
Private:
Float balance, rate;
};
And the following object declaration
CDAccount myAccount;
A) myAccount = CDAccountfloat myRate, float myBalance) ;
B) myAccount = CDAccount {myRate, myBalance};
C) myAccount = CDAccount[myRate, myBalance];
D) myAccount = CDAccountmyRate, myBalance) ;
Correct Answer:
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