Deck 16: Object Oriented Program Design

ملء الشاشة (f)
exit full mode
سؤال
24.When defining an object:

A)The navigational tools associated with the object should be defined.
B)The events associated with the object should be defined.
C)The name of the object should be defined.
D)All of the above.
E)None of the above.
استخدم زر المسافة أو
up arrow
down arrow
لقلب البطاقة.
سؤال
13.The storyboards show:

A)The story line of a project.
B)The graphics on each screen.
C)The interaction and navigational tools on each screen.
D)All of the above.
سؤال
2.The environment is not an important consideration when developing an event driven program.
سؤال
14.In an event driven program,each object:

A)Definition is unimportant.
B)Must have a script attached to it.
C)Should be defined as to what it is,where it is found,and how it is used.
D)Should only be defined if it is a graphic.
سؤال
7.UML is a new method for storing data in a database
سؤال
10.Storyboards are optional in the design of an event-driven object-oriented program.
سؤال
17.When determining the input and output requirements for the design of an object oriented program

A)The classes of data should be developed at the same time.
B)Format of the data should be developed at the same time.
C)The output screen should be developed at the same time.
D)All of the above.
E)None of the above.
سؤال
6.The screen design is unimportant as long as all of the information and data is there.
سؤال
1.The instructions within a module in an object-oriented program are procedural.
سؤال
4.Use case diagrams describe how a system functions from the user's standpoint.
سؤال
11.A class diagram:

A)Is a list of classes used in the program.
B)Is a list of events used in the program.
C)Shows the classes and how they are processed.
D)Shows the data structure,attributes and methods of a class.
سؤال
3.There are three types of UML diagramming classifications,behavioral,interaction and structural:
سؤال
21.The element(s)of a screen design include:

A)Background.
B)Navigational tools.
C)Sound
D)Video.
E)All of the above.
سؤال
15.An event driven interactivity chart:

A)Is not important to the development of the project.
B)Should only be used if the project has very complicated interaction.
C)Should always be developed to show how the screens interact with each other.
D)Is only used by the user after the project is completed.
سؤال
12.The audience:

A)Should be incorporate into the design using Use Case Diagrams.
B)Is not important.
C)Should be considered but should not be an important aspect in the design of the project.
D)None of the above.
سؤال
9.Navigation design should be deigned with the developer and program design in mind.
سؤال
16.The first step in the design of an object-oriented program is to:

A)Determine the input.
B)Determine the output.
C)Determine the requirements of the program in terms of input,output,and needed data requirements.
D)All of the above.
E)None of the above.
سؤال
5.It is important to design the interaction before you develop the modules or scripts.
سؤال
22.In the design of an event-driven object oriented application

A)The audience should be considered.
B)The environment should be considered.
C)The terminology should be considered.
D)All of the above.
E)None of the above.
سؤال
8.Class Diagrams determine how the user interface interacts.
فتح الحزمة
قم بالتسجيل لفتح البطاقات في هذه المجموعة!
Unlock Deck
Unlock Deck
1/20
auto play flashcards
العب
simple tutorial
ملء الشاشة (f)
exit full mode
Deck 16: Object Oriented Program Design
1
24.When defining an object:

A)The navigational tools associated with the object should be defined.
B)The events associated with the object should be defined.
C)The name of the object should be defined.
D)All of the above.
E)None of the above.
C
2
13.The storyboards show:

A)The story line of a project.
B)The graphics on each screen.
C)The interaction and navigational tools on each screen.
D)All of the above.
D
3
2.The environment is not an important consideration when developing an event driven program.
False
4
14.In an event driven program,each object:

A)Definition is unimportant.
B)Must have a script attached to it.
C)Should be defined as to what it is,where it is found,and how it is used.
D)Should only be defined if it is a graphic.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
5
7.UML is a new method for storing data in a database
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
6
10.Storyboards are optional in the design of an event-driven object-oriented program.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
7
17.When determining the input and output requirements for the design of an object oriented program

A)The classes of data should be developed at the same time.
B)Format of the data should be developed at the same time.
C)The output screen should be developed at the same time.
D)All of the above.
E)None of the above.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
8
6.The screen design is unimportant as long as all of the information and data is there.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
9
1.The instructions within a module in an object-oriented program are procedural.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
10
4.Use case diagrams describe how a system functions from the user's standpoint.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
11
11.A class diagram:

A)Is a list of classes used in the program.
B)Is a list of events used in the program.
C)Shows the classes and how they are processed.
D)Shows the data structure,attributes and methods of a class.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
12
3.There are three types of UML diagramming classifications,behavioral,interaction and structural:
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
13
21.The element(s)of a screen design include:

A)Background.
B)Navigational tools.
C)Sound
D)Video.
E)All of the above.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
14
15.An event driven interactivity chart:

A)Is not important to the development of the project.
B)Should only be used if the project has very complicated interaction.
C)Should always be developed to show how the screens interact with each other.
D)Is only used by the user after the project is completed.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
15
12.The audience:

A)Should be incorporate into the design using Use Case Diagrams.
B)Is not important.
C)Should be considered but should not be an important aspect in the design of the project.
D)None of the above.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
16
9.Navigation design should be deigned with the developer and program design in mind.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
17
16.The first step in the design of an object-oriented program is to:

A)Determine the input.
B)Determine the output.
C)Determine the requirements of the program in terms of input,output,and needed data requirements.
D)All of the above.
E)None of the above.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
18
5.It is important to design the interaction before you develop the modules or scripts.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
19
22.In the design of an event-driven object oriented application

A)The audience should be considered.
B)The environment should be considered.
C)The terminology should be considered.
D)All of the above.
E)None of the above.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
20
8.Class Diagrams determine how the user interface interacts.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.
فتح الحزمة
k this deck
locked card icon
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 20 في هذه المجموعة.