Deck 6: Beyond the Ordinary: Teaching and Learning With Representational Instructional Resources
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Deck 6: Beyond the Ordinary: Teaching and Learning With Representational Instructional Resources
1
Webquest is a
A) game for students to play on the Internet.
B) strategy for effectively integrating the web into the classroom.
C) resource only available to computer programmers.
D) website that contains only print material.
A) game for students to play on the Internet.
B) strategy for effectively integrating the web into the classroom.
C) resource only available to computer programmers.
D) website that contains only print material.
strategy for effectively integrating the web into the classroom.
2
______________ is a communication tool that combines video, graphics, animation and text.
A) weblinks
B) hypermedia
C) google
D) domain software
A) weblinks
B) hypermedia
C) google
D) domain software
hypermedia
3
Computer assisted instruction is designed to teach and may include
A) drill-and-practice.
B) educational games.
C) simulation.
D) all of the above.
A) drill-and-practice.
B) educational games.
C) simulation.
D) all of the above.
all of the above.
4
Digital projectors, interactive whiteboards, and wireless devices are examples of
A) digital peripherals.
B) digital displays.
C) digital software.
D) digital processes.
A) digital peripherals.
B) digital displays.
C) digital software.
D) digital processes.
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5
Resources and learning materials provided at learning centers are planned using
A) the best materials the teacher can find.
B) recommendations from the teacher's manual.
C) goals and standards of instruction.
D) stimulating items found throughout the home.
A) the best materials the teacher can find.
B) recommendations from the teacher's manual.
C) goals and standards of instruction.
D) stimulating items found throughout the home.
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6
Three categories of learning centers are
A) reinforcement, enrichment, and exploratory.
B) reinforcement, interactive, and experimental.
C) enrichment, interactive, and supplemental.
D) interactive, reinforcement, and enrichment.
A) reinforcement, enrichment, and exploratory.
B) reinforcement, interactive, and experimental.
C) enrichment, interactive, and supplemental.
D) interactive, reinforcement, and enrichment.
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7
Providing specific details about what is being observed is an example of the
A) inferential level of picture interpretation.
B) visual understanding.
C) literal level of picture interpretation.
D) critical level of picture interpretation.
A) inferential level of picture interpretation.
B) visual understanding.
C) literal level of picture interpretation.
D) critical level of picture interpretation.
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8
NCSS Technology Position Statement and Guidelines (2006) state "…We need to capitalize on many students' ubiquitous, yet social, use of …technology and demonstrate…technology's power as a tool for learning" (p.330). With this in mind, describe effective ways to use technology in the classroom when studying social studies content.
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9
Describe the different types of learning centers identified in the textbook and explain the value of using learning centers in the classroom.
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