Deck 9: Database Systems

ملء الشاشة (f)
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سؤال
Producing a sequence of frames to fill the gap between key frames is called

A) Storyboarding
B) Morphing
C) In-betweening
D) Motion capture
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لقلب البطاقة.
سؤال
Motion capture is a means of applying

A) A global lighting model
B) A local lighting model
C) Dynamics
D) Kinematics
سؤال
Which of the following is not associated with a parallel projection?

A) Projection plane
B) Projectors
C) Center of projection
D) All of the above
سؤال
Which of the following is not a way of constructing a polygonal mesh?

A) Digitizing
B) Procedural model
C) Texture mapping
D) Particle system
سؤال
Which of the following is not contained in a scene graph?

A) Models of the objects in the scene
B) Information about the camera
C) Information about lighting
D) The view volume
سؤال
A polygonal mesh consists of

A) Planer patches
B) Pixels
C) Spheres
D) Bezier curves
سؤال
The phenomenon of a light ray bending as it passes through materials of different density is called

A) Reflection
B) Incidence
C) Refraction
D) Ray tracing
سؤال
Which of the following is associated with clipping?

A) Phong shading
B) The view volume
C) Texture mapping
D) Bump mapping
سؤال
Which of the following is an advantage of ray tracing over the traditional rendering pipeline?

A) It is less time consuming.
B) It implements a local lighting model.
C) It can be implemented in real time.
D) It implements a global lighting model.
سؤال
Which of the following is not associated with scan conversion?

A) A z-buffer
B) The painter's algorithm
C) Digitizing
D) Pixel positions
سؤال
Which of the following is not a property of the rendering pipeline?

A) It relies on recursive ray tracing.
B) It implements a local lighting model.
C) It is often implemented in firmware.
D) Its use leads to efficient rendering systems.
سؤال
Another name for scan conversion is

A) Rasterization
B) Digitizing
C) Bump mapping
D) Ray tracing
سؤال
The shape of an object is usually represented by

A) A sphere
B) A polygonal mesh
C) A triangle
D) A texture map
سؤال
Which is not a feature of radiosity?

A) Objects tend to appear dull rather than shiny.
B) Moving the camera position does not require massive changes.
C) Specular light is easily simulated.
D) It is a computationally complex undertaking.
سؤال
The image is stored in the

A) Image window
B) Z-buffer
C) Center of projection
D) Frame buffer
سؤال
Hidden-surface removal is the process of

A) Discarding those objects that fall outside the view volume
B) Applying a parallel projection rather than a perspective projection
C) Identifying parts of surfaces that are in a shadow
D) Identifying surfaces that are blocked from the camera's view
سؤال
Which of the following is not naturally handled by a local lighting model?

A) Specular light
B) Diffuse light
C) Ambient light
D) Shadows
سؤال
Which of the following is the simplest shading technique?

A) Phong shading
B) Flat shading
C) Gouraud shading
D) Bump mapping
سؤال
The incidence angle is measured relative to

A) The line normal to the surface
B) A line parallel to the surface
C) The line followed by the reflected ray
D) None of the above
سؤال
Which of the following is not a step in the traditional rendering pipeline?

A) Scan conversion
B) Rasterization
C) In-betweening
D) Clipping
سؤال
Another name for scan conversion is ____________.
سؤال
A _________ is a procedural model that uses numerous small particles to simulate an object.
سؤال
The shading technique called __________ produces a faceted image.
سؤال
Design a polygonal mesh for a cube. Represent each planar patch as a list of vertices in traditional rectangular coordinates.
سؤال
An alternative to flat shading is ______________.
سؤال
The shape of an object is typically represented by means of a ____________, which represents the shape as a collection of flat surfaces.
سؤال
Although __________ implements a global lighting model, it is time consuming and gives undue emphasis to diffuse light.
سؤال
Avars are used to

A) Adjust a character's shape
B) Simulate textured surfaces
C) Locate objects in a scene graph
D) Reposition the camera
سؤال
Bright highlights on an object are produced by __________ light.
سؤال
The ________ algorithm is a simple approach to performing hidden-surface removal.
سؤال
The modeling process concludes with the construction of a ______________, which is a data structure containing models of all the objects in a scene as well as camera information.
سؤال
Compare various approaches to shading.
سؤال
An animation project usually starts by constructing a _________, which consists of a collection of images that represent significant points in the sequence.
سؤال
Producing animation frames by computing the effects of forces is an application of __________.
سؤال
Although __________ implements a global lighting model, it is time consuming and gives undue emphasis to specular light.
سؤال
The ____________ represents the portion of the projection plane that will contribute to the final image. A bit map of that image is stored in the ___________.
سؤال
The steps of clipping, hidden-surface removal, and shading are often referred to collectively as the _______________.
سؤال
Each of the images used to produce an animated sequence is called a _________.
سؤال
A line perpendicular to a surface is called a __________.
سؤال
Compare the application of dynamics and kinematics in the field of animation.
سؤال
Summarize the rendering pipeline.
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ملء الشاشة (f)
exit full mode
Deck 9: Database Systems
1
Producing a sequence of frames to fill the gap between key frames is called

A) Storyboarding
B) Morphing
C) In-betweening
D) Motion capture
C
2
Motion capture is a means of applying

A) A global lighting model
B) A local lighting model
C) Dynamics
D) Kinematics
D
3
Which of the following is not associated with a parallel projection?

A) Projection plane
B) Projectors
C) Center of projection
D) All of the above
C
4
Which of the following is not a way of constructing a polygonal mesh?

A) Digitizing
B) Procedural model
C) Texture mapping
D) Particle system
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5
Which of the following is not contained in a scene graph?

A) Models of the objects in the scene
B) Information about the camera
C) Information about lighting
D) The view volume
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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6
A polygonal mesh consists of

A) Planer patches
B) Pixels
C) Spheres
D) Bezier curves
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
7
The phenomenon of a light ray bending as it passes through materials of different density is called

A) Reflection
B) Incidence
C) Refraction
D) Ray tracing
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
8
Which of the following is associated with clipping?

A) Phong shading
B) The view volume
C) Texture mapping
D) Bump mapping
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
9
Which of the following is an advantage of ray tracing over the traditional rendering pipeline?

A) It is less time consuming.
B) It implements a local lighting model.
C) It can be implemented in real time.
D) It implements a global lighting model.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
10
Which of the following is not associated with scan conversion?

A) A z-buffer
B) The painter's algorithm
C) Digitizing
D) Pixel positions
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
11
Which of the following is not a property of the rendering pipeline?

A) It relies on recursive ray tracing.
B) It implements a local lighting model.
C) It is often implemented in firmware.
D) Its use leads to efficient rendering systems.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
12
Another name for scan conversion is

A) Rasterization
B) Digitizing
C) Bump mapping
D) Ray tracing
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
13
The shape of an object is usually represented by

A) A sphere
B) A polygonal mesh
C) A triangle
D) A texture map
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
14
Which is not a feature of radiosity?

A) Objects tend to appear dull rather than shiny.
B) Moving the camera position does not require massive changes.
C) Specular light is easily simulated.
D) It is a computationally complex undertaking.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
15
The image is stored in the

A) Image window
B) Z-buffer
C) Center of projection
D) Frame buffer
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
16
Hidden-surface removal is the process of

A) Discarding those objects that fall outside the view volume
B) Applying a parallel projection rather than a perspective projection
C) Identifying parts of surfaces that are in a shadow
D) Identifying surfaces that are blocked from the camera's view
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
17
Which of the following is not naturally handled by a local lighting model?

A) Specular light
B) Diffuse light
C) Ambient light
D) Shadows
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
18
Which of the following is the simplest shading technique?

A) Phong shading
B) Flat shading
C) Gouraud shading
D) Bump mapping
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
19
The incidence angle is measured relative to

A) The line normal to the surface
B) A line parallel to the surface
C) The line followed by the reflected ray
D) None of the above
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
20
Which of the following is not a step in the traditional rendering pipeline?

A) Scan conversion
B) Rasterization
C) In-betweening
D) Clipping
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افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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21
Another name for scan conversion is ____________.
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22
A _________ is a procedural model that uses numerous small particles to simulate an object.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
23
The shading technique called __________ produces a faceted image.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
24
Design a polygonal mesh for a cube. Represent each planar patch as a list of vertices in traditional rectangular coordinates.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
25
An alternative to flat shading is ______________.
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افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
26
The shape of an object is typically represented by means of a ____________, which represents the shape as a collection of flat surfaces.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
27
Although __________ implements a global lighting model, it is time consuming and gives undue emphasis to diffuse light.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
28
Avars are used to

A) Adjust a character's shape
B) Simulate textured surfaces
C) Locate objects in a scene graph
D) Reposition the camera
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
29
Bright highlights on an object are produced by __________ light.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
30
The ________ algorithm is a simple approach to performing hidden-surface removal.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
31
The modeling process concludes with the construction of a ______________, which is a data structure containing models of all the objects in a scene as well as camera information.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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32
Compare various approaches to shading.
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33
An animation project usually starts by constructing a _________, which consists of a collection of images that represent significant points in the sequence.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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k this deck
34
Producing animation frames by computing the effects of forces is an application of __________.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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35
Although __________ implements a global lighting model, it is time consuming and gives undue emphasis to specular light.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
فتح الحزمة
k this deck
36
The ____________ represents the portion of the projection plane that will contribute to the final image. A bit map of that image is stored in the ___________.
فتح الحزمة
افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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37
The steps of clipping, hidden-surface removal, and shading are often referred to collectively as the _______________.
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افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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38
Each of the images used to produce an animated sequence is called a _________.
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افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.
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39
A line perpendicular to a surface is called a __________.
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40
Compare the application of dynamics and kinematics in the field of animation.
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41
Summarize the rendering pipeline.
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افتح القفل للوصول البطاقات البالغ عددها 41 في هذه المجموعة.